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NEXT START DATE: January 4, 2027!

The Blackbird Academy · Live sound engineering Program

Every week, mapped. From your first power cable to your first tour.

Twenty-four weeks of live sound, built one week at a time. Here’s exactly what you’ll learn, and when you’ll learn it.

  • 94% job placement
  • Affiliated with Clair Global
  • 720+ hours of hands-on learning
Side profile of David Loy as he concentrates on using a mixing console at a live concert
  1. Weeks 1–4

    Foundations

    Power, cables, microphones and the analog console: the groundwork every live engineer builds on.

    1. Week One

      Intro, Course Outline, Electricity & Entertainment Power

      Orientation and a tour of the Live Sound campus, then electricity for entertainment: DC and AC circuits, single- and 3-phase power, and power connectors. Labs include safely metering 3-phase power and hooking up power distribution.

    2. Week Two

      Cables, Connectors, and Audio Electronics

      Balanced and unbalanced connections, analog and digital snakes, microphone splitters and the basic electronics inside direct boxes and audio splits. Labs include soldering, building and testing audio cables.

    3. Week Three

      Microphones

      Dynamic, condenser, ribbon and carbon microphones, polar patterns, frequency response and on- vs. off-axis coloration. Labs include applying mic techniques to various sound sources.

    4. Week Four

      Analog Consoles I

      Analog console signal flow: the channel strip, auxiliary sends, the master section, routing and subgrouping, plus inserting EQ, dynamics and time-based effects. Labs include live signal routing and signal flow charts.

  2. Weeks 5–8

    On Stage

    How a show comes together, from stage plots and acoustics to processing and recording a live set.

    1. Week Five

      Live Stage Setups

      Crew positions from FOH to tour manager, stage directions, stage plots, input lists, and line check vs. sound check. Labs include setting up a monitor console and wedges, and using a cue wedge.

    2. Week Six

      Sound Theory & Acoustics

      Frequency, wavelength, the speed of sound, decibels and dynamic range, plus venue acoustics: RT60, room modes and the inverse square law. Introduction to critical listening and sound control in room design.

    3. Week Seven

      Audio Signal Processors

      Frequency-, amplitude- and time-based processing: filters, shelving and parametric EQ, side-chained and parallel dynamics, and an introduction to multitrack mixing. Labs include hands-on work with each type of processor.

    4. Week Eight

      Live Recording, DAWs & Pro Tools

      Recording a live performance: digital audio basics, networking with Dante, and Pro Tools setup, recording, editing and mixing. Labs include setting up, running and mixing a project in Pro Tools.

  3. Weeks 9–12

    Studio & Systems

    A week in the studio, then digital consoles and the loudspeakers that carry the sound, closing with the midterm.

    1. Milestone

      Week Nine

      Studio Visit

      Three days in the studio recording, overdubbing, editing, mixing and mastering a live band, wrapping up with a listening session to critique mixes. Studio engineering students make the reverse trip to learn live audio basics.

    2. Week Ten

      Digital Consoles I and Mixing Techniques I

      Patching and I/O, digital connectivity, latency, onboard processing, scenes and snapshots, and offline editors, on consoles such as the Midas M32 and Soundcraft Vi1. Labs include signal flow and mix technique exercises.

    3. Week Eleven

      Loudspeakers, Crossovers & Amplifiers

      Moving coil and compression drivers, horns, enclosures and dispersion patterns, active and passive crossovers, and amplifier ratings, classes, impedance and modes of operation. Discussion of how modern sound systems are connected.

    4. Week Twelve

      Midterm Week

      Comprehensive review of material covered in the previous 11 weeks in preparation for the midterm exam. Practice for the midterm practical exam.

  4. Weeks 13–16

    Big Rigs

    Designing, installing, tuning and flying the systems that fill venues.

    1. Week Thirteen

      Sound System Design, Connections & Optimization

      Building 2-, 3- and 4-way systems: crossover points, filter types such as Linkwitz-Riley, comb filtering, aux-fed subs, sub arrays and system processors. Labs include connecting a PA and configuring processors and sub arrays.

    2. Week Fourteen

      Permanent Installs

      Fixed audio systems for theaters, schools, bars and churches: processing, power sequencing, rigging, remote access and 70V speaker systems. Students design a sound system to a budget and a deadline.

    3. Week Fifteen

      System Analyzers & Troubleshooting

      Introduction to system analyzers and troubleshooting methods, time alignment, and system tuning methods.

    4. Milestone

      Week Sixteen

      Line Arrays & Rigging

      Line array history, theory and configurations, from straight line to progressive splay, plus rigging gear and rigging points. Labs include flying and configuring a line array system.

  5. Weeks 17–20

    Advanced Mixing

    Large-format consoles, wireless, monitor world and the networks that tie a modern rig together.

    1. Week Seventeen

      Analog Consoles II

      Large-format analog consoles, VCAs and matrices, mute groups, outboard processing and how to document it, mixing tips and tricks, and recording a live mix in Pro Tools.

    2. Week Eighteen

      RF & IEMs

      RF theory, FCC rules, frequency bands and modulation, diversity receivers, and antenna patterns, splitters, combiners and deployment. Labs include connecting wireless devices and monitoring them remotely over a network.

    3. Week Nineteen

      Advanced Monitor Setups

      Monitor mix approaches and signal flow, wedge configurations, gain before feedback, IEM mixing, side fills, and communication etiquette with artists. Labs include wiring and deploying monitor setups and building a monitor mix.

    4. Week Twenty

      Digital Audio Theory & Networking

      AD/DA conversion, sample rate, bit depth and word clock, networking fundamentals, and audio over Ethernet with Dante, AVB and AES50, plus MADI and AES/EBU. Labs include connecting and networking audio gear.

  6. Weeks 21–24

    On Tour

    The business of touring, backline and advanced digital mixing, finishing with final exams.

    1. Week Twenty-One

      Tour Production and Music Business

      Production, stage and tour management, riders, unions and venue management, plus the business side: taxes, LLCs, resumes and being your own boss. Also covers touring etiquette and bus and tour safety.

    2. Week Twenty-Two

      Backline and Stage Management

      Instrument setup and maintenance: guitar anatomy, stringing, truss rod adjustments, intonation and action, pedal signal flow and amp mic techniques, plus setting up a drum kit and changing drumheads.

    3. Week Twenty-Three

      Digital Consoles II and Mixing Techniques II

      Advanced digital signal flow, large-format digital consoles, advanced routing with matrix mixers, aux sends, subgroups, DCAs, control groups and snapshot automation, and offline editors.

    4. Milestone

      Week Twenty-Four

      Recap and Final Exams

Ready for Week One?

The next class starts January 4, 2027.